Pieces and Players - Blue Balliett电子书mobi+epub
Pieces and Players - Blue Balliett电子书mobi+epubProduct Details
Age Range: 8 - 12 years
Grade Level: 3 - 7
Paperback: 320 pages
Publisher: Scholastic Inc.; Reprint edition (April 26, 2016)
Language: English
ISBN-10: 0545299918
ISBN-13: 978-0545299916
Blue Balliett, Author of: Pieces and Players, Hold Fast, The Danger Box, The Calder Game, The Wright 3, Chasing Vermeer, and Nantucket Ghosts.
http://www.blueballiettbooks.com/
Blue Balliett, Author of Chasing Vermeer, The Wright 3, and The Calder Game | Scholastic.com
http://www.scholastic.com/blueballiett/
Pieces and Players: Blue Balliett: 9780545299916: Amazon.com: Books
https://www.amazon.com/Pieces-Players-Blue-Balliett/dp/0545299918
Product Details
Age Range: 8 - 12 years
Grade Level: 3 - 7
Paperback: 320 pages
Publisher: Scholastic Inc.; Reprint edition (April 26, 2016)
Language: English
ISBN-10: 0545299918
ISBN-13: 978-0545299916
THE PIECES
Thirteen extremely valuable pieces of art have been stolen from one of the most secretive museums in the world. A Vermeer has vanished. A Manet is missing. And nobody has any idea where they and the other eleven artworks might be . . . or who might have stolen them.
THE PLAYERS
Calder, Petra, and Tommy are no strangers to heists and puzzles. Now they've been matched with two new sleuths -- Zoomy, a very small boy with very thick glasses, and Early, a girl who treasures words . . . and has a word or two to say about the missing treasure.
The kids have been drawn in by the very mysterious Mrs. Sharpe, who may be playing her own kind of game with the clues. And it's not just Mrs. Sharpe who's acting suspiciously -- there's a ghost who mingles with the guards in the museum, a cat who acts like a spy, and bystanders in black jackets who keep popping up.
With pieces and players, you have all the ingredients for a fantastic mystery from the amazing Blue Balliett.
Editorial Reviews
From School Library Journal
Gr 4–6—This time it's a small family museum and 13 missing pieces of art providing the mystery that brings back characters met in previous titles. Tommy, Petra, and Calder are joined by Early Pearl and Zoomy Chamberlain. With all five kids led by their teacher Mrs. Hussey, each of the detective's special skills add to their understanding and help them arrive at the solution. Fans of the previous books will be delighted as these characters continue with their familiar predilections such as Calder's pentominoes clacking in his pockets. The realistic Chicago setting and familiar characters combined with the somewhat ghostly aura in the museum, provide just enough drama and enigmas to solve. The stolen artwork is from various masters comprising the "pieces" mentioned in the title. Uncertainties abound, particularly as the kids question their ability to find the stolen works and the honesty of those asking them to find it. People in black leather jackets appear and disappear without explanation, along with red herring clues. Fortunately, this is a puzzle worthy of the capabilities of our fearsome fivesome. Fun and engaging; a fitting addition for readers addicted to these art mysteries.—Carol A. Edwards, Denver Public Library, CO --This text refers to the Hardcover edition.
Advance Praise for Pieces and Players
"Balliett again deftly merges mystery, art and friendship into another perplexing puzzler." -- Kirkus Reviews
"Fun and engaging." -- School Library Journal
Praise for Chasing Vermeer
"Balliett is an original . . . Thick with devilish red herrings, this smart, playful story never stops challenging (and exhilarating) the audience." -- Publishers Weekly
"Puzzles, codes, letters, number and wordplay, a bit of danger, a vivid sense of place, and a wealth of quirky characters enrich the exciting, fast-paced story that's sure to be relished by mystery lovers." -- School Library Journal
Praise for The Wright Three
* "Another tour de force." -- Kirkus Reviews, starred review
Praise for The Calder Game
* "Balliett outdoes herself with this ambitious novel." -- Publishers Weekly, starred review
* "Balliett again offers readers new ways to think." -- Booklist, starred review
Praise for The Danger Box
* "This highly satisfying story will enlighten readers even as it inspires them to think." -- School Library Journal, starred review
"A spine-tingling tale . . . kids are in for an adventure." -- Chicago Sun Times
Praise for Hold Fast
" latest and most heart-rending novel . . . multi-faceted Early Pearl, ever observant and always pondering, shines as bright as any diamond." -- New York Times Book Review
* "Wonderful . . . will pierce all readers" -- Booklist, starred review
* "A moving story of homelessness, family, and the love of words and books . . . Enthralling and satisfying." -- Kirkus Reviews, starred review
* "Balliett paints a vivid picture, a literary composition reminiscent of an Impressionist painting . . . Excellent." -- School Library Journal, starred review
"This novel abounds in heart, shining a spotlight on the gritty truths about homelessness." -- Publishers Weekly
"Vivid and compelling." -- Bulletin of the Center for Children's Books
A 2013 Parents' Choice Gold Award Winner
About the Author
Blue Balliett is the author of several bestselling, acclaimed mystery novels, including Hold Fast, Chasing Vermeer(a Book Sense Book of the Year and an Edgar Award winner), The Wright 3, The Calder Game, and The Danger Box. She writes in the laundry room of her home in Chicago, Illinois, and you can find her online at www.blueballiettbooks.com.
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